AI Insights · Timothy · January 2024
Top 5 Final Fantasy Games on Android in the US: Q4 2023 Performance
In Q4 2023, Final Fantasy games on Android saw varied performance in the US, with diverse trends in downloads, revenue, and weekly active users. Detailed insights are available from Sensor Tower.
During Q4 2023, the performance of the top 5 Final Fantasy games on the Android platform in the United States showcased diverse trends in downloads, revenue, and weekly active users. Below is a detailed analysis of each game based on data from Sensor Tower.
FINAL FANTASY VII EVER CRISIS experienced a notable decline in revenue, starting at approximately $313K in late September and dropping to about $92K by mid-December, with a slight recovery to $93K at the end of the quarter. Downloads also saw a significant decrease from around 14.5K in late September to just over 1.3K by the end of December. Weekly active users followed a similar trend, decreasing from 23.9K to around 11.5K over the same period.
FINAL FANTASY BE:WOTV maintained relatively stable revenue throughout the quarter, peaking at about $77.9K in late November and ending the quarter at approximately $44.7K. Weekly active users fluctuated slightly, starting at 4.3K in late September and ending at around 3.1K in late December.
Final Fantasy XV: A New Empire showed a steady revenue stream, beginning at roughly $64.6K in late September and closing the quarter at approximately $57.4K. Downloads remained low but stable, ranging between 500 to 600 per week. Weekly active users were consistent, averaging around 3K to 3.3K throughout the quarter.
FINAL FANTASY BRAVE EXVIUS saw fluctuations in revenue, with a low of around $10.6K in mid-October and a high of $53.4K in late November, ending the quarter at approximately $31.3K. Downloads remained steady, averaging around 400 to 600 weekly. Weekly active users also remained stable, fluctuating between 3.2K to 3.7K.
Final Fantasy XV: War for Eos had a relatively stable revenue performance, starting at about $32.4K in late September and ending at approximately $19.3K in late December. Downloads showed a peak of 1.1K in late November, but dropped to zero in December. Weekly active users displayed a consistent pattern, ranging from around 6.7K to 8.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.